He will pay no mind to Six so she can safely cross the room. Through the next doorway, there will be a Guest feasting upon large pieces of meat. By slipping through a partly open sliding door, Six will find herself in a room with giant meals laid across wooden tables. Once in the lobby, Six must leap from the door overhang to the chandeliers, then to the first balcony on her right. Even the Lady who's overlooking the entrance of her clientele will pay no mind. Guests will enter the restaurant, passing very close to her, but they will not notice Six. Six must climb the wooden framework of the entrance to reach a window that will bring her inside. Once through, she must carefully walk along a metal pipe (one false step will send her plummeting down a chasm) which will lead her to the pagoda-style entrance of the restaurant. To continue to the left, she must first remove a wooden plank which will let her crawl into a circular vent. Immediately, Six will fall down a shaft but will recover quickly. Once across, Six can pass through a vent to enter the real Guest Area. Once through, she must carefully walk along a metal beam overlooking the many Guests still boarding. Along the way, she'll notice that the Maw is taking in new passengers, ferried aboard via a walkway.Īlthough the chain ends, Six can continue climbing higher thanks to a series of handle bars leading to another porthole. Diving in the water would mean certain death, so she must jump onto the anchor's chain and climb up. As she walks into the light, Six will be surrounded on all sides by ocean. At the end, a conveniently placed ladder will bring her towards porthole and the sound of seagulls. Six must traverse through the Guest Area while avoiding the gluttonous diners.Īfter exiting the Kitchen, Six will need to walk along a large pipe towards the hull of the Maw. After her encounter with The Lady, Six will return to the Guest Area to exit the Maw, killing several Guests along the way. The Guest Area also connects to The Lady's Quarters via an elevator and The Lady can also monitor the entire diner from her balcony. The Guest Area must be extremely sturdy for it to support the collected mass of the Guests, although one guardrail will give way under the weight of one unfortunate Guest.Īside from the dining rooms, there is also at least one bathroom and isolated rooms where Guests can rest after eating their fill. It has several floors all lined with tables and stools to accommodate the Guests that crowd this area in large numbers as well as the massive banquet of red meat and wine prepared for them. It is mainly a large dining area that connects to the main entrance of the Maw. The official Little Nightmares Twitter featuring her and the Glitching Remain, stating, "Ah, so that's why she never came back from her break.The architecture of the Guest Area is highly reminiscent of Japanese restaurants.The Lunch Lady's in-game model doesn't have a head.
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